As you may have seen in my "Metal Gear Solid 2: Sons of Liberty"
review, I think that the "Metal Gear" series has always been
overrated because as good as the gameplay is in those games, you
just don't get the kind of stealth action that leads to anything
believable. Worse, the PS2 "Metal Gear" games have simply been
too easy, and the fact that you can carry about 15 million weapons
and gadgets in your sleek jump suit is just a tad bit ridiculous.
Enter "Splinter Cell." Finally, the genre of "stealth
action" has given us a game that has both stealth--the use of
shadows in this game is beyond vital--and the occasional, if rare,
shootout between lead agent Sam Fisher (voiced by actor Michael
Ironside) and various bad guys in and around various installations.
The level design of "Splinter Cell" is really just whoop-ass, and in
Fisher we get a believable, slightly-over-the-hill lead that just
can't dig his way out of impossible situations by whipping out a
rocket launcher and dealing out the pain.
The graphics in "Splinter Cell" might be the best on the system.
The use of darkness throughout the levels of the game make for some
interesting dilemmas for you to solve. You will feel more like
a real spy in this game, thanks to the fact that you are given a
handgun and some camera gadgets for the first half of the
game...and, that's it. You've got to be slightly creative in
figuring out how 20 bullets and a camera dart will be enough to
negotiate around 25 guerillas and a safe in a particular location.
Plus, "Splinter Cell" is just flat-out hard at times; of course,
we like that, since a walk in the park is not what I was looking
for. Great music and voice work, plus very detailed sound
effects as you try to make every little move in complete silence,
add to the package...the game adds a machine gun later in the game,
and then you find out that its best use is usually to fire smoke
grenades into a crowded location to cover up your escape. Love
Rating: Opening Weekend
Feedback? Comments? Salma Hayek's digits?
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience