Metal Gear Solid 2: Sons of Liberty
You should know that coming into this, I thought that "Metal Gear
Solid" was maybe the most overrated game in the history of gaming.
Yes, it is a great game, but first, it was ridiculously easy.
Of course, if you set off an alarm, you would probably be a goner,
but even doing that involved just hiding and staying out of sight
for a while. Second, the preachy cut scenes seemed to kill the
game at times; if I wanted a full-length script, I would just go see
a movie. Third, replayability was not worth it.
The sequel had a number of issues to deal with, in my mind...and,
I'm not sure I can say the designers thought the same thing.
As it is, we get a game that adds almost nothing to the schemes
introduced in the last version, and then the designers do something
unfathomable--they make us play as another character for two-thirds
of the game, not Solid Snake! Then, they make that character a
little punk with relationship issues! Nooooo!!
As a production, "Metal Gear Solid 2" is unbelievable. The
acting is great, the graphics are incredible and the score is
rock-solid. And, it is more challenging than the last game,
which is a plus. By adding a system where collecting of dog
tags on opposing soldiers leads to unlockable secrets, you do have
some reason to pick the game up and play it again. Some of the
ways to get around bad guys are really cool, but unfortunately, one
of them is not the stupidest elements of these games, where your
character carries a portable box with him to hide in and move around
rooms with. Seriously, who came up with this idea?
And, I don't even want to talk about the ending. Jeez, this
couldn't have been any worse of an end boss fight and cinema.
Feedback? Comments? Hot doughnut tip?
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience