Medal of Honor: Rising Sun
So, before I left San Francisco last year, I rented a couple of
games to pass the time since I was unemployed, and one weekend while
crashing at my friend Evelyne's place, I went over to Hollywood
Video and picked up "Medal of Honor: Rising Sun." I haven't
bought a game in this series since the very first game came out on
the PlayStation, and if "Rising Sun" is any indication, the "Medal
of Honor" series has completely run out of gas.
As always, the music and the gun sound effects in "Rising Sun"
are both very good. The score for all of the games in "MOH" is
a series hallmark. However, the sheer paucity of branching
paths (try, uh, none) and simply ridiculous bad guy A.I. makes this
game a laugher throughout. Have you ever seen so many bad guys
miss from close range? How about a game where so many bad guys
run right up to you to try and kill you at close range?
Soldiers that don't take cover?
Then you get some levels where you have to take out baddies with
the "help" of a CPU-controlled partner; ugh. I guess that your
partners can't be killed, since on some levels they seem to take
massive amounts of gunfire only to not die...and worse than this,
they don't seem capable of killing anyone, so unless you kill
everyone on a level, you won't be moving on.
Did I already mention that the level design blows? Maybe I
didn't mention that the game is completely, totally over after about
eight hours of gameplay. Man, I would have been burned if I
had paid full price for this. My brother and I played through
the co-op campaign a couple of months after I rented this, and I
think as a two-player game, "Rising Sun" can make for a fun
afternoon. And, in either version, the first level of the game
is just whoop-ass, thanks to a good move on the part of Electronic
Arts to start you off in the midst of danger: a sinking
battleship in Pearl Harbor. Good times.
But, overall this was pretty bad, given the pedigree of some of
the other games in this series.
Feedback? Comments? Hot doughnut tip?
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience