By Charles Longer, Leisure Ninja
Motocross games have traditionally been
average because the in-game physics always hurt the overall
control. When you'd hit a jump, you'd soar through the air like you
had a jet pack on. It's improved over time, and MX Unleashed has
finally found the right mix of control and over-the-top aerobatics.
Bike control is precise, but it's not
overwhelming; you don't need rock-steady hands to stay on the
track. The tricks are easy to complete when timed right, but if you
get greedy and try to pull too many on a jump, you're in for some
hot crashes. (While you can't literally kill yourself, your
character is subjected to some pretty horrific bends and twists when
you wreck. It's nice to see that they paid attention to this small,
yet meaningful, detail.) The tracks are all well-designed, and once
you're able to figure out the smoothest line through the jumps, you
can really move.
There's a good career mode that gives you
plenty of customization (for those of you who really care about the
color of pants your rider is wearing), and the computer competition
is tough-yet-beatable. The other gameplay options (trick runs,
freeride, races against various trucks, planes, helicopters,
etc.) offer a break from the normal track racing, and they're worth
spending some time in, too.
My only complaint is the limited range in
the freeride areas. I don't expect the programmers to create a
landscape of the entire globe to explore, but you really
feel restrained on where you can (and can't) ride.
Overall, an easy-playing game that's a fun
way to burn a few hours in the evening.
You can reach Chuck at
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience