Grand Theft Auto--Vice City
I didn't think it was possible to make a game that was twice as
good as "Grand Theft Auto--Vice City" in just one year, but Rockstar
Games did it, thanks to a host of new additions that make the game
even more playable than the last version.
The designers will tell you otherwise, but the graphics are
essentially the same from the previous version. Outside of
that, we've got a whole new ballgame.
We get a city that at least feels bigger than Liberty City, even
if it's around the same, square-mileage wise. The soundtrack
is...wow, the soundtrack is the biggest improvement in the game.
Seven different radio stations? An hour's worth of content per
channel, including commercials? Licensed music, not made-up
stuff like the last game provided? Sound in general is just a
wholesale improvement in "GTA: VC", as the voicework for this game
is nonpareil. From a lead actor this time around--the first
game had no voice for the playable character, to superstar actors at
every turn, this is a major production. Ray Liotta, Tom
Sizemore, Burt Reynolds, Dennis Hopper, Lawrence Taylor, William
Fichtner...this is just crazy. And, it adds something to every
cut scene to have bonafide stars putting in all of this work.
I spent roughly 50 hours beating this game the first time
around--you always spend time hangin' out in Vice City--and I didn't
even play two of the side chapters, about eight extra hours of game.
Playing it again, I spent more time holding up stores, doing those
side missions (including a great segment after you have purchased
the auto dealership), evading the cops and finding secret packages.
You just can't beat this in terms of value...and, if you didn't buy
"GTA III", buy the Grand Theft Auto Double Pack right now.
Rating: Opening Weekend
Feedback? Comments? Hot doughnut tip?
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience